Classes

 

Anti Paladin

 

Anti-Paladin

Knight of Death

Knight of Famine

Knight of Pestilence

Knight of War

Channeler

 

Channeler

Abjurer

Enchanter

Illusionist

Temporal

Cleric

 

Cleric

Priest of Healing

Priest of Protection

Zealot of Faith

Monk

 

Tiger

Crane

Snake

Mantis

Dragon

Elementalist

 

Elementalist

Aeromancer

Aquamancer

Geomancer

Pyromancer

Necromancer

 

Necromancer

Anatomist

Corruptor

Necrophile

Nightwalker

  Nightwalker
Paladin

  Paladin  
Ranger

 

Ranger

Barbarian

Beastmaster

Hunter

Thief

 

• Thief

Highwayman

Ninja

Swashbuckler

Warrior

  Warrior

Defender

Berserker

Blade Dancer

 

Thief

 

Thief Icon

Experience Penalty: 0
Alignment: Good, Neutral, Evil
Races: Antfolk, Changeling, Dark-Elf, Draconian, Dwarf, Elf, Gnome, Grey-Elf, Halfling, Human

 


 

Thugs, highwaymen, rogues, cutpurses, pickpockets. Many names have those workers of the night, but all of them are easily grouped together as Thieves. Many people in Thera see things that they want and do not have every day. Many are content with this and stop at just wanting them, but there are those who go beyond this. Whether it is for survival, wealth, glory, or just the challenge these Thieves are compelled to take what they wish when they want to.

Not all thieves have the same reasons to work their arts and not all thieves are built the same way or gifted with the same talents. Thus many types of thieves exist. A good deal of Thieves do not have any special gifts or desires and train in equal parts all the skills known and taught by the guildmasters. Others find that they like different ways of doing things. Those who are rougher and desire a more physical approach follow the teachings of the highwaymen. Those who rough up the victims, bind them, and then take what they want and do what they want to their victims.

Others have a nature of a different sort and seek adventure, glory, and riches elsewhere. They go to the seas to learn their trade. Learning the finesse of the sword, as well as how to use their bodies upon the rough waves of the sea. They can easily manipulate lesser crew men to work for them for a small fee and can be quite haughty, though there are those who still keep to themselves.

A rogue branch of Thieves found that the best way to work in the night was to become more of a part of it. Studying Nightwalkers, Monks and their fellow Thieves they created a clan of skilled assassins. These ninjas have taken the darkest arts known to Thieves and made them darker. They strike quickly and fiercely and can fade back into the shadows quicker than the eye can follow.

 

 


 

Additional Resources

 

Abilities (Skills & Spells)

Titles

 

 

 
Design and dynamIt content copyright © 2008 Dark Mists. All rights reserved.