Classes

 

Anti Paladin

 

Anti-Paladin

Knight of Death

Knight of Famine

Knight of Pestilence

Knight of War

Channeler

 

Channeler

Abjurer

Enchanter

• Illusionist

Temporal

Cleric

 

Cleric

Priest of Healing

Priest of Protection

Zealot of Faith

Monk

 

Tiger

Crane

Snake

Mantis

Dragon

Elementalist

 

Elementalist

Aeromancer

Aquamancer

Geomancer

Pyromancer

Necromancer

 

Necromancer

Anatomist

Corruptor

Necrophile

Nightwalker

  Nightwalker
Paladin

  Paladin  
Ranger

 

Ranger

Barbarian

Beastmaster

Hunter

Thief

 

Thief

Highwayman

Ninja

Swashbuckler

Warrior

  Warrior

Defender

Berserker

Blade Dancer

 

Illusionist

 

Channeler Icon

Experience Penalty: 250
Alignment: Good, Neutral, Evil
Races: Arborian, Changeling, Dark-Elf, Draconian, Dwarf, Elf, Gnome, Grey-Elf, Griffon, Human, Illithid, Storm Giant


 

Illusionists specialize in making the real seem unreal, the apparent seem hidden, and vice versa. When around a master of illusion, one can never be certain of reality, for their constant "morphing" of sight and sound is so convincing that it is easy to believe that which otherwise might be unbelievable. Quite proud of their ability turn foe into toad, for example, combative illusionists prefer to let their illusions do their fighting for them.

 


 

Additional Resources

 

Abilities (Skills & Spells)

Titles

 

 

 
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