Classes

 

Anti Paladin

 

Anti-Paladin

Knight of Death

Knight of Famine

Knight of Pestilence

Knight of War

Channeler

 

Channeler

Abjurer

Enchanter

Illusionist

Temporal

Cleric

 

Cleric

Priest of Healing

Priest of Protection

Zealot of Faith

Monk

 

Tiger

Crane

Snake

Mantis

Dragon

Elementalist

 

Elementalist

Aeromancer

Aquamancer

Geomancer

Pyromancer

Necromancer

 

Necromancer

Anatomist

Corruptor

Necrophile

Nightwalker

  Nightwalker
Paladin

  Paladin  
Ranger

 

Ranger

Barbarian

Beastmaster

Hunter

Thief

 

Thief

Highwayman

Ninja

Swashbuckler

Warrior

  Warrior

Defender

• Berserker

Blade Dancer

 

warrior

 

warrior icon

Experience Penalty: 250
Alignment: Good, Neutral, Evil
Races: Antfolk, Centaur, Changeling, Dark-Elf, Draconian, Dwarf, Elf, Hill Giant, Moss Giant, Gnome, Grey-Elf, Griffon, Halfling, Minotaur, Human, Troll

 


 

While the world changed around them, warriors had long held true to their core teachings. Strength of arms, mastery of weapons, tactics and battle were more then enough for a warrior to survive, even amidst a changing, turbulent world. It was not until a barbarian stumbled across a power even more mighty then strength of arms that the berserker was born.

No one knows the name of the barbarian that snapped. What is known is that, in the rampage that followed, he left naught but death and destruction in his wake. When he was at last felled by the combined forces of the guilds, a new idea had formed in the mind of the warrior guildmasters. What if they were to channel the rage of battle into a fighting style all its own? From these humble beginnings, the berserker emerged.

A berserker gives himself over to the rage that comes from battle. This makes him both a powerful and unpredictable foe. Battling friend and foe alike, berserkers must be careful that the rage does not control them, but rather, that they control it.

 


 

Additional Resources

 

Abilities (Skills & Spells)

Titles

 

 

 
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